Presenting GridInstrument for macOS!

Did you ever wish you could use your Launchpad grid controller to play notes like you can on a MIDI keyboard? Now you can!

GridInstrument connects to your Launchpad external grid controller and lets you use it like a MIDI controller! Better still, it works together with any music software that accepts MIDI input.

Buy it here!

Features:

  • Launchpad integration (connect your Launchpad Mini in low-power mode without a hub or any other Launchpad with a powered hub)
  • Change octaves
  • Change keys
  • Change from over 20 musical modes (“Major, Minor, Dorian, Mixolydian, etc.”)
  • Choose between three grid layouts (“Diatonic”, “Chromatic/4ths String Layout”, “Drum rack”), as well as row note offset/overlap setting
  • Core MIDI out so that you can use GridInstrument to control your other instruments

March 13, 2019

GridInstrument 0.9 is out!

A new version (0.9) of GridInstrument is out. It features:

– Ability to set the MIDI velocity level to a fixed value.

– Ability to set the MIDI velocity to a random value within a range (for example, random between 95 and 105, to give a more natural feel).

– Ability to set row overlap/offset like on Launchpad Pro – you can find this in the Layout menu.

November 23, 2017

Floyd Worthwhile Endeavor v1.1 Released!

A brand new version of Floyd has been released!

Here’s what’s new:

  • A new game element: Moving platforms!
  • Ten new levels (41 through 50)!
  • A new background music song (hear it in levels 41, 42, and 46)!
  • Two gorgeous new level backgrounds
  • A counter on the main screen that shows your total number of hats
  • Finding Floyd slips off those platforms a little too easily? Now, you can reduce his running speed by changing the “Controller Sensitivity” setting in the “Settings” dialog. (More virtual gamepad settings on the way.)
  • If you are a GameCenter user, your game progress should now sync across all of your devices.

Enjoy!

March 30, 2014

Floyd’s Worthwhile Endeavor v1.0 Released

  • Ghost hats! These turn Floyd into ghost for short amounts of time. Useful for sneaking past dangerous animals such as…
  • Packs of vicious dogs. Watch out!
  • Ten more levels!
  • Intro animation with voices
  • When Floyd gets three ribbons at the end of a level, we can now hear Muybridge say “Well done, my boy!”
  • It’s no longer possible for Floyd to continue running when he falls off the bottom of the screen.
  • Floyd now longer dies twice when he gets bitten by a dog and then falls off a cliff.
  • The game should now work for iOS 5.0 users again (sorry!)
  • Build 2680: Game has been built 658 times since last revision (11 days ago). That’s an average of 59 builds a day.

Enjoy!

February 19, 2014

Floyd’s Worthwhile Endeavor v0.8.4 Released!

A new version of Floyd’s Worthwhile Endeavor is now available on the App Store.

Here are the highlights of this release:

  • Five new types of hats!
  • Elephants are less dangerous: they can only kill you when they are walking towards you.
  • Better memory usage
  • New help text in Level 1
  • Bug Fix: Floyd no longer falls through rope bridges
  • Build 1201: Game has been built 358 times since last revision (11 days ago). That’s an average of 32.5 builds a day.
  • Email support (at) decided.ly with bug reports or use the contact form on this site.

Get it here!

January 27, 2014

TIP: How to find the full URL of a file within your Application’s Bundle

This is an iPhone Programming tip. Say you want to find the full URL of a file within your Application’s Bundle (mainBundle), here’s how you would do it. Example: This would return the full URL of a file named “Sound2.caf”:

CFURLRef fileURL;
NSString *path;
path = [[NSBundle mainBundle] pathForResource:@"Sound2" ofType:@"caf"];
fileURL = (CFURLRef)[NSURL fileURLWithPath:path];

June 19, 2009